AI Insights · Timothy · April 2023
Top 5 Disney Games on iOS in Colombia: Q1 2023 Performance
Discover the performance of the top 5 Disney games on iOS in Colombia during the first quarter of 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the performance of the top 5 Disney games on iOS in Colombia showcased varying trends in downloads, revenue, and active users. Here's a closer look at the performance of these popular games:
Marvel Contest of Champions from Kabam Games, Inc. saw fluctuations in weekly revenue, starting at around $2.9K in late December and dropping to approximately $431 by the end of February, before rising again to $831 in the final week of March. Weekly downloads peaked at 692 in early January, then experienced a gradual decline, closing the quarter at 194. Active users showed a similar pattern, starting at 1.4K, peaking at over 2K in early February, and ending the quarter at 1.6K.
MARVEL SNAP by Nuverse experienced a steady increase in weekly revenue, peaking at $598 in early March. Downloads were relatively low, with the highest at 195 in mid-March. The game maintained a consistent number of active users, starting at 1.4K and ending at 1.5K by the end of the quarter.
MARVEL Strike Force: Squad RPG from Scopely, Inc. showed a steady revenue stream, with a peak of $361 in the third week of February. Downloads remained low throughout the quarter, with a maximum of 75 in early January. Active users fluctuated slightly, starting at 121 and ending at 94.
The Simpsons™: Tapped Out by Electronic Arts saw a peak in revenue at $344 in early February, followed by a dip and a rise to $313 in mid-March. Downloads were highest at 914 in early January, with a notable increase to 345 by the end of March. Active users remained relatively stable, starting at 3.7K and ending the quarter at 3.1K.
MARVEL Future Fight from Netmarble Corporation had a peak revenue of $555 in early January, with a gradual decline to $96 by the end of March. Downloads peaked at 76 in late January, gradually decreasing to 21 by the end of the quarter. Active users showed a slight decline from 689 to 663 over the same period.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.